Pages

Saturday, February 17, 2018

Minor Update 0.14.414 - February 17th 2018

- Fixed issue in guild training where you would continue to get charged even if your stats were capped
- Fixed issue in fighters guild training where it would cost significantly more than training at other guilds
- Fixed an issue which caused quest markers to sometimes show up when accepting a quest, rather than when learning the location
- Fixed an issue where an NPC telling you the coordinates of a quest location didn't reveal the location on your map correctly
- Fixed bug where clicks to open doors that had monsters on the other side would carry over and initialise an attack on the monster whether the player wanted to or not, allowing the monster a free attack
- Fixed bug which was causing the use of enchanted items to affect the WIS stat of fighter-based characters
- Added new console functionality for better testing
- Re-wrote load framework to allow for future optimisation
- Re-wrote shader application framework to allow for future optimisation
- Fixed issue which would show non-breakable items in mines as breakable items on the map
- Fixed issue which would show non-breakable items in mines as breakable items on the classic UI mini-map
- Fixed issue causing crates to be unbreakable in mines
- Fixed critical failure bug which caused trap disarm training at the thieves guild to hard-crash the game on occasion
- Fixed issue which led to players with poor CHA stats getting very raw deals when bartering in stores, including having to occasionally pay MORE for an item rather than less
- Fixed critical failure bug which would cause a crash to desktop for some players when training in WIS at the mages guild
- Fixed an EXTREMELY rarely occurring bug with dimension stones (honestly, the odds of it happening are so extremely small I'm amazed the bug was found at all. Thanks, scorpius!)
- Fixed issue of incorrect values being displayed occasionally on character sheet by adding NaN redundancy checks in the event of too-small numbers

No comments:

Post a Comment