- Loading system re-write overhaul
- Dungeon loads
- Tomb loads
- Mine loads
- Countryside loads
- Town loads
- Initial load times on game start / first load
- Interstitial loads between dungeon floors
- Rendering system re-write overhaul
- Rectified procedural object placement system
- Complete overhaul of asset purge / garbage collection system for better memory usage
- Fixed various found memory leaks
- Fixed glitch in inventory sort system altering spellbook arrangements
- Fixed auto-changing spell hotkeys
- Fixed various crash-to-desktop glitches
- Added backwards compatibility for saves to prevent new games having to be started
- Fixed loading black-screen sync issue
- Added new console output recording for faster more efficient debugging
- Fixed glitch with attack swipe not disappearing fully in countryside
- Fixed ghost item glitch in player inventory
- Fixed dungeon exit glitch affecting:
- Dungeon ladders
- Portals
- Blatherbeard's Brew
- Recall Medallions
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